ETS2 Coaches DLC: Every Bit of News So Far

0 commentsEuro Truck SimulatorNews2026buscoachDLCETS2scs

Euro Truck Simulator 2 is about to trade cargo for passengers. SCS Software’s long-teased “Coaches” expansion has been drip-feeding updates since mid-2025, and with a full gameplay preview finally out in July 2026, now’s a good time to round up everything we know. Here’s the complete story, straight from SCS’s official blog, in chronological order.

The Backstory: A 2013 Idea That Almost Became a Different Game

Coaches for ETS2 isn’t a new idea — it’s over a decade old. Back in 2013, SCS first floated the concept of a coach/bus experience, and by May 2015 the studio had even drawn up plans for a standalone spin-off codenamed “Euro Coach Simulator,” with prototype vehicles like the Setra S 431 DT and Irizar i6/i8 in the works. ETS2’s own runaway success pulled development resources away, and the coach project was shelved — though eagle-eyed players have spotted unused bus station prefabs scattered across the map for years since.

May–June 2025: The Tease and the Reveal

The comeback started quietly. On May 31, 2025, SCS teased a mysterious new feature — a bus pulling out from behind a truck at a rest stop — without explanation.

Two weeks later, on June 14, 2025, it became official. SCS published “Project Coaches,” announcing that the team was building a full Coaches expansion for ETS2. Instead of hauling freight, players will step into the role of a coach driver, picking up and dropping off passengers at redesigned bus terminals across the map. The studio was clear that this was a genuine addition, not a replacement: work on trucks, map expansions, and core ETS2 content continues as normal. CEO Pavel Šebor summed up the philosophy: the goal is to expand the driving experience, not transform it.

Technically, the DLC is also a milestone for the engine itself, since it’s the first time ETS2 will properly support multiple vehicle types side by side — which has reignited community speculation about an eventual return of rigid trucks.

July–August 2025: Meet the Team and the Modelling Process

On July 9, 2025, SCS introduced the eight-person Coaches team — a mix of programmers, game designers, 3D artists, and testers, some with real-world bus driving experience they’re using to make the handling and braking behavior authentic.

A month later (August 7, 2025), the spotlight turned to Senior 3D Artist Vitalii, who described going on a business trip to inspect real coaches firsthand for reference, and the unique challenge of building interiors and passenger animations — a completely different discipline from modelling trucks.

September–October 2025: Bus Stations and the Scania Touring

September 5, 2025 brought a deep dive into bus stations. Producer Dominik revealed that when the project began, ETS2 already had 7 prefab station models spread across more than 100 locations — six of those nearly a decade old are getting a full rebuild, while a newer Road to the Black Sea-era prefab gets a lighter refresh. Newer stations will ditch the old fences and walls so they blend more naturally into city surroundings, and the team confirmed that map updates tied to Coaches will be free for everyone who owns the relevant DLC — you won’t need to buy Coaches itself to get the improved stations.

On September 20, 2025, the first vehicle got its own spotlight: the Scania Touring, a long-distance coach originally launched in 2009, carrying up to 50 passengers depending on configuration. A follow-up “SCS On The Road” walkaround episode arrived October 8, 2025, showing the reference-gathering trip in more detail.

November–December 2025: Passenger Satisfaction and the MAN Lion’s Coach

November 23, 2025 introduced one of the DLC’s signature systems: passenger satisfaction. Driving too aggressively — harsh braking, speeding, rough cornering — will reduce the experience and rewards you earn from a route, pushing players toward smoother, more realistic driving.

December brought the second confirmed coach. On December 19, 2025, SCS unveiled the MAN Lion’s Coach, powered by MAN’s D26 engine and built in both 4×2 and 6×2 (standard and extended) configurations, with five interior color variants for seats and curtains. A companion “SCS On The Road” episode (December 27, 2025) documented the team’s visit to the MAN Bus Forum in Munich, where they captured reference photos, video, and audio recordings directly from MAN Truck & Bus SE staff.

January–February 2026: Under the Hood with Dominik, and the Volvo 9700 Double Decker

On January 9, 2026, SCS published an extended “Under the Hood” interview with producer Dominik, tracing his path from Italia DLC map designer to leading the Coaches project. He confirmed the team is already looking beyond launch — including “exploring cooperation with other long-distance coach manufacturers” and building out more tourist-oriented destinations for future updates.

February 8, 2026 brought the third confirmed vehicle: the Volvo 9700 Double Decker, a high-capacity coach that can carry up to 96 passengers in its real-world form. In-game, it’s built on a 6×2 chassis, standing 4 meters tall and measuring 14.3 meters long. Players will get official Volvo paint colors, interior customization, curtain colors, and different passenger seat variants, plus an in-game driver assistance system with collision warning and emergency braking.

April 2026: Coaches Meet the Existing Map

On April 19, 2026, SCS explained how Coaches integrates with ETS2’s existing DLC map. Because expansions like Italia, Road to the Black Sea, and Beyond the Baltic Sea were built long before Coaches existed, fitting large bus terminals into already-dense cities has meant reworking existing layouts — and in some cases expanding city footprints just to make room. The team’s priority order was covering major and capital cities first, then filling in gaps, while trying to recreate real-world landmark coach stations wherever the map scale allows.

July 2026: First Gameplay, MAN Lion’s Coach in Action

The biggest update yet arrived July 5, 2026: a full gameplay preview of the MAN Lion’s Coach running a real route from Duisburg to Rotterdam. This is the first time SCS has shown Coaches actually being played rather than just modeled. The preview highlights the passenger satisfaction system in action, a route summary screen showing passenger mood/satisfaction stats at trip’s end, and a visual parking guide for lining the bus up at stations — similar to the trailer-parking guides truckers already know, adapted for passenger stops. SCS also confirmed that cities are being reworked to add dedicated bus stops and long-term parking to support the new routes.

What We Know So Far

  • Three confirmed coaches at launch: Scania Touring, MAN Lion’s Coach, Volvo 9700 Double Decker
  • Core gameplay: multi-stop scheduled passenger routes, a passenger satisfaction system tied to driving smoothness, redesigned bus terminals across the existing map
  • Map impact: free for all ETS2/DLC owners regardless of whether you buy Coaches, with dozens of stations reworked or newly built
  • No release date yet — SCS continues to stress that everything shown remains work in progress

Wishlist It

If you want to follow along as this develops, the Coaches DLC has its own Steam store page you can wishlist now. Given the pace of updates — averaging roughly one blog post a month since mid-2025 — expect more vehicle reveals and gameplay previews before launch.

Hidden Roads Study – July, 6 2026

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMaps1.60ATSDLCEaster EggsETS2Guidehidden roadsIllinois DLCnewssecretssneak peekteaser

Both ATS and ETS2 1.60 are here and all secret roads are found in both games (I hope I haven’t missed any). Final guides for Europe with 114 roads and 281 in America are available on my channel and next stop I guess is South Dakota this Summer-Fall.
If I find any new roads or you suggest one I will not update it instantly since I skip mid-tier guide videos because of low views on YouTube. The same issue affects 100% discovery guides and map combo content. I know there’s interest from my audience, but without YouTube helping push this type of content, it quickly gets buried.

You can always check the complete list of cities with hidden paths here: https://trucksim.top/y9t6. It probably won’t reveal the exact secret road locations, but it can help you figure out if you missed any areas.

ETS2 (updated 06.01.2026, actual on 1.60 with all map DLCs, 114 roads so far)

ATS (updated 06.28.2026, actual on 1.60 with Illinois DLC, 281 roads so far)

Collection of 18 found roads in Illinois with locations footages.

Mega Map Combo for ETS2 1.60 – Tutorial – July, 6 – 2026

0 commentsEuro Truck SimulatorMapsModsVideos1.60BeyondDLCEAAETS2ets2 map comboeuro truck simulatoreuropegreat steppeGuidehybridmaghrebMap Combomap modMapa EAAPromodsRoexRusmapsud de franceTrucksimtutorial

I’ve combined 41 maps to make amazing long hauls in ETS2 1.60 Mega map combo. If you just jumped in trucking simulators world don’t ignore Beginner’s Guide which can answer a lot of important questions.
Today’s combo includes Promods, Roextended, Rusmap, EAA, Beyond, Maghreb, Poland Rebuilding, Grand Utopia, Oberhavel and other maps. 41 maps, RCs, fixes. As always please follow the instructions in video and note that combo designed to version 1.60 and requires all map DLCs. Paid mods are optional. Extra mods are not recommended unless they are compatible with other mods and tested.
And consider to support Trucksim on Patreon

Links

📌Roextended 5.2 (paid or free version) https://trucksim.top/dlpr
📌Roex Road Connections https://trucksim.top/2uea (Hybrid2+, SR)
📌Promods 2.83 https://trucksim.top/zzoj (guide how to download Promods https://youtu.be/ALnPzHoYybY)
📌Middle East Addon 2.83 https://trucksim.top/w5ru
📌Poland Rebuilding 2.6.4 (Def should be generated, read description) https://trucksim.top/ep9e
📌EAA 1.60 v1 (paid, optional) https://trucksim.top/x0j8
📌EAA Rescaled 2.8 https://trucksim.top/f3g3
📌Grand Utopia Map 1.20c https://trucksim.top/a6bq
📌European Grand Utopia 1.11 https://trucksim.top/sddf
📌JRR (Java Road Revolution) 0.92a https://trucksim.top/toe0
📌PJ Indo 2.76 https://trucksim.top/3y8j
📌Swedish Islands by BenganJ 2.2 https://trucksim.top/tbxe
📌Danmark Refined 2.3 https://trucksim.top/astd
📌Skandinavien Södra Expansion 1.3.2 https://trucksim.top/u0ck
📌Skandinavien Södra Swedish Islands Fix 1.60-1.0.0 https://trucksim.top/xpbf
📌Beyond 10.0 https://trucksim.top/ibws
📌Beyond Fix 1.60-1.0.0 https://trucksim.top/dgc6
📌Beyond – Middle-East RC 1.60-1.0.0 https://trucksim.top/tbw9
📌Great Steppe 1.6.2 https://trucksim.top/ovok
📌Great Steppe – Beyond RC 1.60-1.0.0 https://trucksim.top/bya1
📌Road to Aral 2.0 https://trucksim.top/ifaa
📌rusmap 2.60 https://trucksim.top/5a4d
📌Sibir Map 2.12.2 (Free version) https://trucksim.top/4gab
📌Sibir Map Fix 1.60-1.0.0 https://trucksim.top/n42v
📌Trans-Siberian Truckway 3.2 https://trucksim.top/pmti
📌Trans-Siberian Truckway – SibirMap RC 3.2 https://trucksim.top/35s9
📌Trans-Siberian Truckway – Beyond RC 2.0 https://trucksim.top/hccr
📌Trans-Siberia – Off the Grid RC 3.2 https://trucksim.top/ultn
📌Off the Grid 3.6 https://trucksim.top/ncvq
📌Far East russia (FER) 1.0 https://trucksim.top/dnn0
📌Chukotka Addon Legacy Areas 1 https://trucksim.top/gp8w
📌FER – Chukotka RC 1 https://trucksim.top/iugr
📌FER – Trans-Siberian Truckway RC 4 https://trucksim.top/fxl2
📌Western Yakutia Testificate 3 https://trucksim.top/8qy2
📌Sakha Add-on 1.1.5 https://trucksim.top/1sij
📌Oberhavel 1.60 https://trucksim.top/xi6e
📌Trucksmap UK 1.4.pa1.1.60 https://trucksim.top/y0gr
📌Ireland Map 0.1.1 https://trucksim.top/62lb
📌Ireland Map FIX 1.10 https://trucksim.top/pa1a
📌Portugal Rebuild (Promods addon) 0.1.7.1 https://trucksim.top/g9xj
📌Santiago de Compostela 15 https://trucksim.top/daft
📌Maghreb 1.0.3 https://trucksim.top/ct4n
📌Maghreb Fix 1.60-1.0.0 https://trucksim.top/o28t
📌Sud de France 2.0.4 https://trucksim.top/ism0
📌Sud de France & Promods Fix 1.1.1 https://trucksim.top/ntqx
📌Peyrat-le-Château 1.2 https://trucksim.top/33zl
📌Pays de la Loire Extended 1.0a https://trucksim.top/1yjv
📌Viva Malta 3.0 https://trucksim.top/psu6
📌SFIGC 0.6-1.60 https://trucksim.top/k2kv
📌Pécs Rebuild 1.2.1 https://trucksim.top/lty6
📌ProMods – WBPD – Pécs Rebuild Connector https://trucksim.top/hgw8
📌House south of Östersund 3.0 https://trucksim.top/ki1s
📌House in Mo_i_rana 1.1 https://trucksim.top/eqn7
📌PJ Indo 2.76 https://trucksim.top/3y8j
TEMPORARY📌Southern Region 13.1 (If you own the original copy of the mod, official link is not available, will be part of Promods soon. If you don’t have mod on your PC, please ignore all Southern Region related mods)
TEMPORARY📌TDO SRMap Fix 1.60-1.0.0 https://trucksim.top/0ztv (If you don’t have Southern Region 13.1 on your PC, please ignore it)
TEMPORARY📌abkhazia Map 1.7 (Temporary occupied Apkhazeti region of Georgia) https://trucksim.top/2yug (Map Dependent to TEMPORARY Southern Region. If you do not have it, ignore the map)
TEMPORARY📌Road to Caucasus 2.7.1 https://trucksim.top/t8xz (Map Dependent to TEMPORARY Southern Region. If you do not have it, ignore the map)
📌Road to Caucasus – Great Steppe RC 2.1 https://trucksim.top/7egr
📌Road to Caucasus – Promods RC 1.8 https://trucksim.top/dunh
📌Road to Caucasus – rusmap RC 1.8.2 https://trucksim.top/5a4x
📌West Balkans Path-Breaker’s Direction Map 5.5 https://trucksim.top/99lu
📌WBPD – Promods RC 1.6 https://trucksim.top/bk8t (use it if you skip Pécs Rebuild)
📌Ultimate Map Combo Fix 1.60-1.4.0 https://trucksim.top/2ala
📌Ultimate Map Combo Fix ProMods Patch 1.60-1.1.0 https://trucksim.top/fpjj

Mandatory Map Background:
📌Dark Background Map 2.8 https://trucksim.top/5nld

100% discovered study 07.05.2026

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMaps1.591.60100%100% discovered mapATSdigestETS2Exploredfull map openedGuideIllinois DLCMap discoveryPromodsTrucksimtutorial

At the moment, we’re at almost 100% in both games (a few small pieces in ETS2 1.60 haven’t been documented yet). The short lifecycle of each game version makes this more challenging, because map exploration — especially pixel hunting at the end — takes a lot of time. And 1.61 is right around the corner for both games, so we still don’t know whether the map will be affected by the new version.
Below you can find 100% for ATS, and about 99% for Europe on 1.60. It’s a similar story with the vanilla + ProMods setup — it’s not 100% on ProMods 2.83, but very close, and I’ll finish it later this month before the new ProMods release comes out.
I’m not sharing my RoExtended profile, but on it I’ve also reached 99.96%, after discovering new roads.
Good news on the 100% front: I finally figured out how to extract map sectors and convert them into discovered items. It feels a bit like cheating, but it’s the only way to discover some mods with glitchy sectors. I won’t be sharing the process, since it’s fairly complicated and requires coding knowledge — I’ll just use it occasionally to create “dream profiles” with fully discovered maps.
Since this kind of content isn’t very popular, I don’t think it’s worth making videos about it — the evidence is right there: even the merging guide doesn’t get much traction, and I suspect content about decoding files would just bring a storm of negative feedback.


ATS 1.60 – 100% Explored map with all DLC (July 2026, all map DLCs)

[Guide] ETS2 1.59 – 100% Explored map with all DLC (with Benelux Rework) (May 2026, all map DLCs including Nordic Horizons) (not fully covers ETS2 1.60)

[Podcast] ETS2 1.59 – 100% Explored Promods map (June 2026, including Vanilla)

I do these discovery since 2017 and I discover whole map almost on every game versions including all expansions and reworks.

Evolution of ETS2 – DLC Trailers & Releases (2012-2027)

0 commentsEuro Truck SimulatorMaps1.60DLCETS2evolutionretroscstrailerTrucksimvideos

This timeline showcases almost every official DLC trailer (+ free map expansions and reworks) from the 2012 base game launch through the upcoming Iceland DLC (2026-2027).
Watch how SCS Software expanded the virtual European trucking world from the original 18 countries to the complete continent, featuring:

Base Game (2012) – The foundation with 18 countries
Going East (2013) – Eastern European expansion
Major DLCs: Scandinavia, Vive La France, Italia, Beyond the Baltic Sea, Road to the Black Sea, Iberia, West Balkans, Greece, Nordic Horizons
Future expansions: Iceland DLCs
It does not include future Isle of Ireland, Soul of Anatolia and UK Rework.

Each trailer is presented chronologically with game version info and covered regions. Perfect for ETS2 veterans wanting to relive the journey or newcomers discovering the game’s incredible growth over 13 years!
All footages taken from ‪@SCSSoftware‬, the music has been replaced since most of the trailers have copyrighted tunes. Resolution of initial trailers was 720p and later 1080p so I framed them.

How to Merge Map Progress in Profiles for ETS2 and ATS

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMapsMods1.60100%100% discovered map2026ETS2full mapGuideMap discoverymap modmergeprofilePromodspythonRoexRoExtendedTrucksimvanilla ets2

New game versions 1.60 updates are here so we will also see the mods updates and it is perfect time to make you perfect profile.

In this guide I explain how to merge several profiles map discovery progress on example of merging vanilla 100% and Promods 87% profiles on ETS2 1.58. You can try this scheme on future versions in both ETS2 and ATS. Below you can find link to text version, tools and also ready strings used in this video and some updated for 1.60.

Guide:

1. Reason

There are several reasons. The most common one:

You play vanilla + DLC on one profile. And you play mod maps like Promods or Roextended on another profile.
Keeping them separate is fine. But what if you want:

  • Your 100% vanilla discovery
  • Plus your mod map exploration
  • Combined into one master profile

Another reason:

You created a new profile for TruckersMP or testing purposes. And later you want your original progress back
Or maybe you lost progress after an update and want to rebuild quickly.
In all these cases — merging discovered map items makes sense.

Important:

In this tutorial we are merging only discovered map items.

We are not merging:

  • Garages
  • Money
  • Drivers
  • Trucks
  • XP

That is a completely different topic.

2. What Was the Problem With the Old Method?

My year-old guide is still mostly actual and you can still use Notepad++ or other editor but new guide can save you hours. Let me remind you that in every profile, discovered roads are stored in a strict indexed order inside the game.sii file.

If you simply copy part of the data:

  • The order becomes incorrect
  • Duplicate entries appear
  • The profile may crash
  • Or the game may behave unpredictably

And this becomes a serious problem because:

  • Vanilla profiles contain thousands of discovered entries
  • With map mods, this can grow dramatically

Manually fixing that with Notepad++ used to require:

  • Regex
  • Manual renumbering
  • Removing duplicates
  • Reindexing everything from zero

It worked — but it was slow and error-prone. So today we go another way. We automate the process using a Python script.

3. Make backups!

If you plan to modify game files always Make backups! This is extremely important.
Your profiles are located by default in: Documents/ETS2/profiles or Documents/ATS/profiles
Copy the entire profiles folder somewhere safe. If something goes wrong, you restore everything in seconds.
Disable Steam Cloud synchronization for all profiles involved. We cannot modify profiles that are stored only in Steam Cloud. After disabling Steam Cloud, profiles will be saved locally in the Documents folder.

4. Preparations and tools

As always for manipulations with the profiles we need several tools:
Truck Tools for save decryption – it is free of charge application you need to install to make various actions with you profiles in both games. You can also use your preferrable tools for game files decryption
https://trucksim.top/trucktools
Sublime Text – we need good text editor that allow us to run big files. While I use Sublime, you can use your preferable text editor like Notepad++ or even VS Code.
https://www.sublimetext.com
Python installed on your system – it will run my script. Python is also free of charge.
https://www.python.org/
The merge-discovered.py script – you can download the script for free
https://sharemods.com/uig6zgjgicrf/merge_discovered.zip.html

How to use Python?

1. Go to the official website: python.org
2. Download the latest stable version for Windows.
3. Run the installer.
⚠️ Very important: Before clicking “Install”, check the box: Add Python to PATH. This is critical. If you skip this, the `python` command will not work in Command Prompt.
4. Click Install and wait.
5. That’s it.

How to Check If Python Is Installed?

Open Command Prompt and type: python –version or py –version
If you see something like: Python 3.x.x You’re ready to go.
If you see an error like “python is not recognized”, then:
Either Python is not installed
Or it was installed without adding to PATH. In that case, reinstall and check the PATH option.

Before starting

1. Make sure all profiles you plan to modify have Steam Cloud disabled.
2. If merging modded profiles, verify that all required mods are present in your mod folder.
3. Enable file decryption in config: g_save_format 2
4. Enable console: uset g_developer 1 and uset g_console 1
5. Make sure all profiles are from the same game version (don’t combine ATS profiles with ETS2 profiles and vice versa)

5. Prepare profiles

Enter each profile you want to merge.
Create a new save to identify them easily by timestamp.
Decrypt each profile using Truck Tools.
Inside each profile, locate the file: game.sii and copy them one by one to a new folder.

6. Merging Process

With the old method, you had to manually clean and reorder everything in Notepad++. With the new method, we only extract the necessary data in seconds.
Instead of manually:
Removing prefixes
Reordering numbers
Re-adding brackets
Generating incremental indices
Removing duplicates

We now use a Python script that:
Extracts all discovered item IDs
Removes duplicates automatically
Reorders them correctly
Recreates properly indexed discovered items entries
Outputs a ready-to-paste result
Shows you stats

Collect all game.sii files from desired profiles in one folder.
You can rename them as you wish, just make sure that they have .sii extension. Example profile3.sii or promods.sii etc.
Put the script merge_discovered.py to the same folder.
Open terminal or command prompt in the script folder (right click with Shift – Open Powershell window here) and type:

python merge_discovered.py

or

py merge_discovered.py

Press enter
The script will:
Detect all `.sii` files in the folder
Show how many items were found per file
Show total collected items
Show duplicates removed
Generate output file: merged_discovered.txt – fully indexed and ready to paste.

Then Open the target profile’s `game.sii (The profile in which we want to get results of merge)
Replace its `discovered_items` block with the newly generated one.
Save the file.
Open the save in the game.
Enjoy the results.

One known side effect

Recruitment agencies may not work properly after modifying discovered items. If you attempt to hire new drivers after merging, the game may crash.
Recommended workaround: Hire all drivers you need before modifying profiles.


Strings (just to start playing with profiles):

Promods 2.82 + Vanilla and all DLCs 1.59 (100% opened): https://sharemods.com/xuo0fn6jgqnu/trucksim-100-promods.zip.html
Vanilla ATS 1.60: https://sharemods.com/qcqt9a9qfffv/trucksim160fullsave.zip.html (video guide: https://youtu.be/9JzRN3TqAnY)
Vanilla ETS2 1.59 (actual in 1.60 for 99.99%) https://sharemods.com/irszelmdlt36/trucksim-ets159may.zip.html (video guide: https://youtu.be/AZdRvxQZ2HQ)
Roextended +Vanilla and all DLCs (outdated): https://sharemods.com/3lmagkhl784x/roex99percent_trucksim.txt.html
Promods 2.74 (99.9%, outdated) https://sharemods.com/njxw5ia2bwqb/promods-trucksim.zip.html (video:https://youtu.be/sZzEPyASnAM?si=RUmCuI5c0vzeHn59)

100% discovery study